SnackDrops UML

---
config:
  theme: forest
---
classDiagram
    SpriteGameObject <|-- BallObject : collision + sprites
    class SpriteGameObject {
        # String SpriteSheet
        + CollidesWith() bool
        + Draw(GameTime gameTime, SpriteBatch spriteBatch) void
    }

    class BallObject {
        + string Team
        + bool falling
        - GetSpritePathForTeam()
        # SetSprite()
        # GetBottomRow()
    }

Last update: May 17, 2025