SnackDrops UML
---
config:
theme: forest
---
classDiagram
SpriteGameObject <|-- BallObject : collision + sprites
class SpriteGameObject {
# String SpriteSheet
+ CollidesWith() bool
+ Draw(GameTime gameTime, SpriteBatch spriteBatch) void
}
class BallObject {
+ string Team
+ bool falling
- GetSpritePathForTeam()
# SetSprite()
# GetBottomRow()
}
Last update:
May 17, 2025